Turn a passive open into
an interaction.
Four interactive blocks that reward a tap — no landing page in between.
A group of interactive blocks in the Zaymo builder that reward a tap inside the email. They render live in inboxes that support interactive content, and fall back to a static image plus a hosted page everywhere else, so the same send works for the whole list.
Spin to win
Tap the wheel to reveal your code.
You won
20% off your first order
Drag Spin to win onto the email you already send.
Import your Klaviyo template into Zaymo and drop the Spin to win block where the offer sits. It carries the email's own type, colour, and imagery, then exports back to Klaviyo with the interactive and fallback versions in the same template. Spin to win is one of four Gamification blocks — the same drag-and-drop builds every one.
Spin to win block
prize slices, with odds you set
Give each slice its own text, colour, and discount code, and weight the win probability yourself. Optional confetti and a CTA link on the win card.
Prove it on your list
to measure interactive vs. fallback
Ship an in-template A/B test in the same send, and track flip, reveal, and carousel taps in your account and message analytics.
Why it works
Teach the inbox to tap.
Most people have never opened an email they could interact with. One reveal tells them this one is different, and the rest of the email gets engaged with too.
Nothing else in the inbox looks like this.
Confetti on open, a card that flips, a wheel that spins. Recipients stop because they have not seen an email do this before.
Make them earn the code.
A revealed discount converts better than a printed one. Tap, flip, or spin to unlock the offer, with the odds set by you on Spin to win.
Four ways to earn the tap.
Spin to win
Customer spins a prize wheel in the email and reveals a discount code.
2 to 12 slices, per-slice text, colour and code, weighted win probability, optional confetti and CTA link.
Flip-to-reveal
Reveals the reverse side of an image on tap.
Front image, back image, redirect link.
Click-to-reveal
Reveals a second image on tap.
Cover image, second image, redirect link.
Image carousel
Multiple images in the space of one.
Image order, navigation arrows, autoplay from 1 to 10 seconds, seven aspect ratios.
What the subscriber sees.
The block carries the brand's own type, colour, and imagery, so it reads as part of the email rather than an embed. Both of these were built in the Zaymo builder and sent from Klaviyo.

Click to reveal
A cover image hides the code until the subscriber asks for it, inside the email.

Click to reveal
The same block, a different brand — the second image sits under the cover until the tap.
Three steps, no engineering.
Drag in the block
Import your Klaviyo template into Zaymo and drop the block where the offer sits.
Configure the reward
Set the prize, the images, or the slides. For Spin to win, set the odds per slice.
Export and send
Back to Klaviyo. The interactive and fallback versions ship in the same template.
Spin to win results are deterministic per recipient. The same customer gets the same prize every time they open, in any client, so nobody can reload their way to a better discount. A losing slice is allowed too — leave its discount code empty and the win card omits the code line automatically, so there is no second design to build.
Prove it on your own list
Interactions are tracked.
Flip, reveal, and carousel taps are visible in account and message analytics.
One send is enough to measure.
An in-template A/B test compares interactive against fallback in the same send.
Included on plans with Gamification.
If the block group is missing from the block list, that is why.
Codes come from the store.
Discount codes must already exist, and are entered as text.
More blocks in the library
Subscription portal →
Delay, skip, or swap in one tap.
Forms & quizzes →
Profile and segment with each click.
Review collection →
Collect the review inside the inbox.
Inbox booster →
Land in primary, not promotions.
SMS capture
Grow the SMS list inside the email.
Products
One-click add-ons in a high-intent send.
Frequently asked questions
Have a question we didn't cover? Book a demo and ask.
Put the interaction where the customer already is.
Bring a send you already run and we'll show the block live in it — interactive and fallback side by side. Gamification is included on plans that support it.